'use strict';
const attribFC = require('./attribFC.js')();
/**
* @class DynamicFC
*/
class DynamicFC extends attribFC.AttribFC {
// dynamic child variant for feature class object.
// deals with stuff specific to dynamic children (i.e. virtual layer on client)
/**
* Create an feature class object for a feature class that is a child of a dynamic layer
* @param {Object} parent the Record object that this Feature Class belongs to
* @param {String} idx the service index of this Feature Class. an integer in string format. use '0' for non-indexed sources.
* @param {Object} layerPackage a layer package object from the attribute module for this feature class
* @param {Object} config the config object for this sublayer
*/
constructor (parent, idx, layerPackage, config) {
super(parent, idx, layerPackage, config);
this.opacity = config.state.opacity;
// visibility is kept stateful by the parent. keeping an internal property
// just means we would need to keep it in synch.
// the DynamicRecord onLoad handler will set the initial state, so don't do it here.
// will also cache scale levels to avoid asynching code. initialize here with no limits,
// then update when layer loads
this._scaleSet = {
minScale: 0,
maxScale: 0
};
}
get supportsOpacity () { return this._parent._isTrueDynamic; }
get opacity () { return this._opacity; }
set opacity (value) {
// avoid parent/child update loops by only doing work if value changed
if (this._opacity !== value) {
this._opacity = value;
if (this.supportsOpacity) {
// only attempt to set the layer if we support that kind of magic.
// instead of being consistent, esri using value from 0 to 100 for sublayer transparency where 100 is fully transparent
const optionsArray = [];
const drawingOptions = new this._parent._apiRef.layer.LayerDrawingOptions();
drawingOptions.transparency = (value - 1) * -100;
optionsArray[this._idx] = drawingOptions;
this._parent._layer.setLayerDrawingOptions(optionsArray);
} else {
// update the opacity on the parent and any sibling children
this._parent.synchOpacity(value);
}
}
}
// returns an object with minScale and maxScale values for the feature class
getScaleSet () {
return this._scaleSet;
}
get geomType () { return this._geometryType; }
set geomType (value) { this._geometryType = value; }
get featureCount () { return this._fcount; }
set featureCount (value) { this._fcount = value; }
setVisibility (value) {
// update visible layers array
const vLayers = this._parent._layer.visibleLayers.concat();
const intIdx = parseInt(this._idx);
const vIdx = vLayers.indexOf(intIdx);
let dirty = false;
let layerVisChange = false;
if (value && vIdx === -1) {
// check for first added case
if (vLayers.length === 1 && vLayers[0] === -1) {
vLayers.pop();
layerVisChange = true;
}
// was invisible, now visible
vLayers.push(intIdx);
dirty = true;
} else if (!value && vIdx > -1) {
// was visible, now invisible
vLayers.splice(vIdx, 1);
if (vLayers.length === 0) {
vLayers.push(-1); // code for no layers
layerVisChange = true;
}
dirty = true;
}
if (dirty) {
this._parent._layer.setVisibleLayers(vLayers);
if (layerVisChange) {
this._parent._layer.setVisibility(value);
}
}
// TODO add a timer or something to cache requests.
// use setVisibileLayers(arry, true) to stall the redraw
// then when timer runs out, call layer.refresh
}
// TODO extend this function to other FC's? do they need it?
getVisibility () {
return this._parent._layer.visibleLayers.indexOf(parseInt(this._idx)) > -1;
}
}
module.exports = () => ({
DynamicFC
});